Combining primitives to get complex system.
I think would be cool for some sort of procedural game. Maybe combining behaviours somehow.
But wonder if it would actually be fun or interesting. Or the generic different but sameness that is an issue with procedurally generated stuff.
Combining primitives to get complex system.
I think would be cool for some sort of procedural game. Maybe combining behaviours somehow.
But wonder if it would actually be fun or interesting. Or the generic different but sameness that is an issue with procedurally generated stuff.